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Thread Statistics | Show CCP posts - 1 post(s) |

Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.09.12 15:44:00 -
[1]
I have WAY better idea:
Remove ALL bms on the same grid as gates and stations, and then:
Add an option "warp to 0km" but ONLY usable when manually controlling ship - autopilot will still warp at 15km.
It will effectively give everyone instas (and manual control will be still needed) but remove the necessit of holding and copying thousands of BMs.
The variation of this one: warp to 0km only usable from station/gate to station/gate.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.09.12 18:34:00 -
[2]
Ikvar - didnt i just show the working system that could be used instead of BMs?
It is exactly same thing as it is now, except for that EVERYONE will be able to use "instas" without need of buying/copying them.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.09.12 22:32:00 -
[3]
Edited by: Deva Blackfire on 12/09/2006 22:34:03
Originally by: Alpine 69 removing station/gate grid bms would be damn killing eve, how could we snipe at gates, or we would just warp to a bm 1km onto other grid and warp to that at 100 so it just doent make sense to remove that
I was thinking abt one-time clearing of BMs (to remove all of them). Sth like start from zero, but ppl wouldnt need to create instas (so only tactical BMs would be left).
This would also remove old deep safes.
The only problem i see with this atm: some ppl would lose safespotted ships, because of "i didnt know it was coming".
EDIT: i tought abt it again for a bit.
Leave old BMs, add "warp to 0km" usable only on manual control.
Everyone would get free "instas" so no more copying, old instas/safes/tactical BMs remain. Sooner or later ppl will delete instas clogging the "people and places" folder.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.09.13 13:31:00 -
[4]
Originally by: Wilfan Ret'nub
EDIT: bah, didn't notice that Grytok is proposing to add 0 km warp and BM deletion together.
Yeah - thats my point as well. BMs are part of this game and removing em carelessly would be stupid. But if we get another system instead of them (like "warp to 0") it would be no prob to remove all "insta" bms leaving only safes/tactical ones.
Dunno the real numbers but i can safetly guess that 95%+ BMs are instas only.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.09.13 18:21:00 -
[5]
Originally by: Cazor Rodiac I also remember there was once talk about having some sort of "accuracy" training for warping to the gates. Your ship would land on gate (0km bm) but would loose some accuracy, so if you jump to gate again, it will land not exactly on gate. Ofcourse this "accuracy" regenerates itself (like shield) and you can train skills to manage this.
If you do this, there is only need for BM'ing your safespots and snipespots. Also, not everybody has acces to good warping accuracy, so veteran players are more in the advantage.
And, last but not least: it will make pvp a lot more interesting...
No, no more skills that you NEED to train to lvl5 before you can play. If you want to add sth that replaces instas (no skills needed for BMs) then let it be also no-skill needed system.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.09.13 18:47:00 -
[6]
Also a good idea :) Only a variation abt "warp to 0" but including ISK sink.
On the other hand those "instas" would need to be fairly price balanced.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.09.14 05:32:00 -
[7]
Originally by: XoPhyte
1) reduces the amount of time it takes to move to the gate 2) Makes it where it is not nearly impossible to catch hostiles with instas in your own terrritory.
1. Check (everyone gets instas - there is no faster way of treavel) 2. Check (it is same as using normal instas)
And btw: points 1 and 2 contradict themselves. If you travel faster then you are less prone to being caught and vice versa. You cant eat cake and have cake unfortunately.
As for catching hostiles - being in ASCN i tought you know how interdictors/mobile bubbles work. And they DO stop enemy movement.
There are no hostiles in the north that travel with "Warp to 15" - all of them use instas. And still point nr2 is moot cause it is pretty easy to counter them with bubbles and spheres.
Only place which will suffer is lowsec gate snipers - but all in all they will only lose some kills against nubs that still dont have money to buy proper BMs. For me its not a big loss when "yarr im so uber pirate sniper" kills 2 shuttles a day instead of 5.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.09.14 18:02:00 -
[8]
Originally by: Himo Amasacia Either give a warp to 0 option OR move all the BMs storage to the CLIENT rater than the SERVER. Ither will reduce stress on the server and sicne BMs are more or less static there is little need for them to be on the server anyway.
Moving BMs to client is IMO impossible. Anything you store on your HDD can be accessed sooner or later and changed (ie: cheating) :/
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